NSL Jambi Update

xtcmen
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ns2_jambi
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20 November 2013 - 03:12 CET
#1
-Fixed Cysting in Bay Wing and Organ (Thanks Super Sars)
-Patched Marine pro jump into X Vent from X
-Fixed entrance as a skulk into skylights vent (It was hard to climb into)
-Got rid of Jambi_Black material to improve consistency checking
-A few stuck spots.

Thank you guys and as always... message me for fixes.
Jekt
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Envy
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Australia
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6 February 2013
20 November 2013 - 06:19 CET
#2
Going to miss that X vent jump .. :(
Smaragor
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20 November 2013 - 07:16 CET
#3
what about electrical core? there is that silver crossway something on the ground i usually cant place stuff on or around that
xtcmen
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ns2_jambi
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20 November 2013 - 07:56 CET
#4
I remember trying to fix EC a while ago and it was giving me a hard time... I'll go back and take a look. Thanks for reminding me.

Edit: I just fixed it. Changed the floor a bit.
Syknik
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Skill Issue
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Canada
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20 November 2013 - 10:55 CET
#5
yeah yeahhh jambi changes, bowchika wowa.
xtcmen
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20 November 2013 - 19:38 CET
#6
JektGoing to miss that X vent jump .. :(


You can still practice the jump in organ to get on top of the fixtures.
ZEBROE
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SAIGON, Nepal
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21 November 2013 - 04:07 CET
#7
In EC there's some spots where it kind of messes up dropping buildings like pgs and sentries. Feels weird but you have to find a sweet spot to place
Nittai
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Spastic Colon
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Sweden
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8 February 2013
21 November 2013 - 14:49 CET
#8
yeah that black/silver cross in EC cant be targeted by abilities for com not even drifter move orders or building placement
Smaragor
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21 November 2013 - 14:58 CET
#9
srsly guys take the time to read the first 4 posts they are not long at all...
xtcmen
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ns2_jambi
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15 February 2014 - 03:17 CET
#10
ns2_Jambi has been updated. Huge thanks to Mendasp for helping me out and making some crucial bux fixes

-Jambi is now compatible with Build 263's low light settings. NSL Jambi is now obsolete, but I left it on the workshop. The only difference is NSL jambi has no sounds or cinematic, but there are very few on jambi to begin with.

-Vent underneath supply is now removed
-Power node in repair moved to give marines a better fighting chance while building.
-Stuck spots / graphical errors

As always please post feedback. But please don't flame Mendasp :D
SUPER_SARS
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3 February 2013
15 February 2014 - 03:58 CET
#11
Any way we can get the walls fixed? Like the walls in gravity don't appear on the map and that's VERY annoying. Here are some places that aren't connect to a power node. http://imgur.com/a/KNl4D I also can't get a mac to build gravity's power.
Vindaloo
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Czechia
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10 December 2012
17 February 2014 - 11:57 CET
#12
There was no need to change repair, you could stand on the blueprint while building. :) I actually liked how it's different from usual RTs and you have to be careful building/saving/biting it.
Malware
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Earth
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20 November 2013
21 March 2015 - 21:32 CET
#13
Found something weird with Security.

https://www.dropbox.com/s/hxm5zi9wstnzggu/2015-03-21_00001.jpg?dl=0

PG and Node taking Cyst damage; suspecting the Gravity hive producing the infestation to the walls outside of it as seen on the screenshot outside of the wall or just some invisible cyst that doesn't appear in Spec.
Mephilles
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ns2_docking2
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20 February 2017 - 22:21 CET
#14
Okay guys we have a new jambi update that fixes some issues:

- fixed stuckspots in Pipeworks
- fixed stuck spot in oxygenation vent
- fixed stuck spot in electrical core
- fixed stuck spot in waste recycling ceiling
- fixed stuck spot in gravity
- added missing geometry on the ceiling in gravity
- improved ladders in bay wing (you can easily climb up now)
- fixed that marine heads stick through the pub floor if they are in the vent
- you can not jump into baywing vent anymore as onos
- fixed some texture issues
- improved pathing


note that after trying around I will not be able to fix the cysting issue in oxygenation (if armory block is applied) without widening the doorways.

Also I don't think I will be able to fix the minimap zoom issue in the near future since the cause of that bug is currently unknown.
xtcmen
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21 February 2017 - 07:42 CET
#15
Mephilles says
Okay guys we have a new jambi update that fixes some issues:

- fixed stuckspots in Pipeworks
- fixed stuck spot in oxygenation vent
- fixed stuck spot in electrical core
- fixed stuck spot in waste recycling ceiling
- fixed stuck spot in gravity
- added missing geometry on the ceiling in gravity
- improved ladders in bay wing (you can easily climb up now)
- fixed that marine heads stick through the pub floor if they are in the vent
- you can not jump into baywing vent anymore as onos
- fixed some texture issues
- improved pathing


note that after trying around I will not be able to fix the cysting issue in oxygenation (if armory block is applied) without widening the doorways.

Also I don't think I will be able to fix the minimap zoom issue in the near future since the cause of that bug is currently unknown.


You the real MVP
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