Map Feedback: ns2_nexus

malx
2958
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ns2_nexus
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22
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United States of America
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1 September 2015 - 11:23 EDT
#31
I have relocated the Overture RT to another position in Resonance and added detail to Resonance and Requisition.
malx
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ns2_nexus
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24 September 2015 - 02:46 EDT
#32










malx
2958
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ns2_nexus
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22
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United States of America
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12 December 2015 - 00:17 EST
#33
12/12 update:

Lighting has been revamped (colors and brightness)
Removed various floor props and railings (less impedance on combat)
Closed 'vent' gap in Bridge
malx
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ns2_nexus
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United States of America
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19 March 2016 - 17:35 EDT
#34
Please note the following changes to Overture:





phone
2104
Snoofed
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227
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Zimbabwe
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19 March 2016 - 18:17 EDT
#35
nice u added another tractor
malx
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ns2_nexus
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22
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United States of America
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19 March 2016 - 18:37 EDT
#36
Tico
5888
BEAST INFECTION
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21 March 2016 - 12:35 EDT
#37
Thats not the hot rod "tractor" i previously requested....map is literally unplayable.
malx
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ns2_nexus
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13 October 2016 - 00:48 EDT
#38
phone
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Zimbabwe
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13 October 2016 - 13:21 EDT
#39
malx says
A basic guide for the map

http://steamcommunity.com/sharedfiles/filedetails/?id=779394486



nice guide, would recommend studying this.

these same principles can be applied to a lot of NS2 MAPS. once you get the idea of LANING and expansion sides this game becomes rather cookie cutter. (think of TRAM northspawn aliens vs southspawn marines! Can You Visualize What Side Both Teams Expand To??)
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