Allowing Custom AV mods

Trademark
5950
Posts
69
Location
United States of America
Joined
16 December 2013
31 October 2014 - 03:04 CET
#1
I have recently updated and changed some stuff from a old AV mod that I thought was very cool,I went to try to see if it worked on an nsl server and they don't none of them do unless they are in ns2+. I talked to Mendasp about why custom AVs would be blocked and he said they shouldn't be. Why are custom AVs blocked to begin with ?
Pelargir
5291
We're grumpy
Posts
452
Location
Lyon, France
Joined
6 April 2013
31 October 2014 - 09:35 CET
#2
Trademark says
I have recently updated and changed some stuff from a old AV mod that I thought was very cool,I went to try to see if it worked on an nsl server and they don't none of them do unless they are in ns2+. I talked to Mendasp about why custom AVs would be blocked and he said they shouldn't be. Why are custom AVs blocked to begin with ?


(v) Custom alien visions that are not included in NS2+ is expressly prohibited.
“It's a dangerous business, Frodo, going out your door. You step onto the road, and if you don't keep your feet, there's no knowing where you might be swept off to.”
Sardine
5431
California Burrito
Posts
68
Location
British Indian Ocean Territory
Joined
1 May 2013
31 October 2014 - 10:23 CET
#3
#ALIENVISIONINTIFADA
Durkmons
5923
Posts
32
Location
annen, Netherlands
Joined
9 December 2013
31 October 2014 - 15:44 CET
#4
Pelargir says
Trademark says
I have recently updated and changed some stuff from a old AV mod that I thought was very cool,I went to try to see if it worked on an nsl server and they don't none of them do unless they are in ns2+. I talked to Mendasp about why custom AVs would be blocked and he said they shouldn't be. Why are custom AVs blocked to begin with ?


(v) Custom alien visions that are not included in NS2+ is expressly prohibited.


That explains everything
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