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================NS_ENCELADUS================
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STANDARD INFORMATION
--------------------
o Title: 			Enceladus
o Filename: 			ns_enceladus.bsp
o Release Date (V.1.0): 	6 6 2004 (V.1.1: 6 24 2004)
o Author: 			Peter "Sir_Pepe" Kröner
o Email Address:            	pepe@planet-pepe.net
o Homepage URL:			http://www.planet-pepe.net


MAP INFORMATION
---------------
Game:				Natural Selection (http://www.natural-selection.org)
Status:				RC2
New models:			Yes
New textures:			Yes
New sounds:			Yes
New sprites:			Yes
New detail textures:		Yes
Entities:			227


MAPPING NERD INFORMATION
------------------------
o Editor(s) Used:		Valve Hammer Editor
o Base:				From scratch
o Compiler(s) used:		ZHLT p13
o Compile Hardware:		AMD Athlon 1.6Ghz, 512 MB RAM
o Compile Time:			~10h



CREDITS & CONTACT INFORMATION
-----------------------------
o Responsible for map, textures and all custom content NOT mentioned below: Sir_Pepe (http://www.planet-pepe.net, pepe@planet-pepe.net)
o Floating fade model, spinning TSA-logo: Acumen (http://www.richard-valentine.tk, akkushaver@gmx.de)
o Some ambient sounds taken from Marr's Ambience Pack for Natural Selection Ver 3.1 (malikdhabi@hotmail.com)
o "Natural Selection" Mp3 music: Henning Sommer (http://www.drawnmusic.com, )


SPECIAL THANKS
--------------
o XP-Cagey for the ZHLT p-series
o Acumen for early testing and his uberleet mapmodels
o LePrau for providing the server for the PTs
o DrZenz for being Mr. "omg you need a red light over there and more contrast over there!!!!!!!!!11111oneone" >:p
o Flayra and the ns devs for the best HL mod ever