co_spacefall beta 12 (April 14, 2004)
Designed and Created by Nick "HoundDawg" Slevkoff
http://www.wwgaming.com
http://www.voogru.com


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OVERVIEW

This map was created as a "fun" combat map.  It is more of a "concept" and "test" map, but I'm sure players will enjoy the continuous falling.


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INSTALLATION

Unzip the archive to your "\nsp" folder and be sure to have "Use Folder Names" so the files go in the proper locations.  If you have problems, here is a list of files and where they should go:

\maps\co_spacefall_b12.bsp
\maps\co_spacefall_b12.res
gfx/env/spacefall_bk.tga
gfx/env/spacefall_dn.tga
gfx/env/spacefall_ft.tga
gfx/env/spacefall_lf.tga
gfx/env/spacefall_rt.tga
gfx/env/spacefall_up.tga


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CHANGE LOG

Beta 12
- Moved Most Alien Spawns to Inside Hive Area
- Added Spikes to Hive Exterior
- Changed Hive Terrain (lower ceilings)
- Increased Hive Lighting a Tad
- Moved Most Marine Spawns to Inside Ship

Beta 11
- Fixed Right Side of Ship (ladder and interior)
- Fixed Interior Ship Floor (now can place mines)
- Changed Hive Terrain
- Increased Teleport Change Target Delay

Beta 10
- Completely New Hive Area
- Added Ladders to Rear Cargo Clamps
- New Space Teleport System

Beta 9
- Completely New Ready Room (makes this map a sequal to co_freefall)
- New Sky Texture
- New Ready Room Join Title Textures
- Decreased Environment Lighting a Tad
- Aligned Textures Inside Ship
- Changed Cargo Crates Under Ship
- Changed Hive Terrain and Lighting

Beta 8
- Removed Small Flying Ship (unused anyway)
- Fixed Hive Terrain
- Added Cargo Container Under Ship 
- Re-Added Ladders to Back Sides of Ship
- Decreased Environment Lighting a Tad

Beta 7
- Re-Arranged Map to Work-Around Random Teleport Stuck Bug (NS/HL1 bug)
- Added a Small Marine Ship Constantly Flying on a Path
- Changed Hive Level Terrain to Minimize Marine Fall Damage
- Added Map Name With voogru and WWG Community Banners

Beta 6
- Removed PG Inside Ship
- Moved First Marine Spawn to Top of Ship
- Changed Hive Area (now multi-level with more protection)

Beta 5
- Removed Low-Gravity
- Added Water Pool Above Hive

Beta 4
- Added PG Inside Ship to Top of Ship
- Added (creatively) Gravity (low gravity simulation)

Beta 3
- Fixed Hive Clipping
- Changed Marine Rocket to Freefall Ship
- Enlarged Space to Fit New Ship

Beta 2
- Increased Space Lighting
- Added Terrain and Walls to Hive
- Turned Marine Start into a Rocket (spawns now inside)
- Changed a few Teleport Locations

Beta 1
- First Release


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Copyright (c) 2004 by Nick "HoundDawg" Slevkoff
