... :: Commander :: Command Duties :: Upgrades: Armor Upgrades
Summary: upgrades affect all marines, providing permanent improvements to their weapons, armor, and sensors. Each upgrade requires a structure before it can be researched (see the tech tree).
There are currently three available upgrades -- Weapon, Armor and Motion Tracking.
Armor Upgrades Required structure: Arms Lab : Frontiersmen standard issue nano-armor provides 50 points of protection, and absorbs 30% of incoming damage. For more information on armor, click here. By researching armor upgrades at the arms lab, the commander can armor boost this protection. The following chart shows how each level of upgrade improves the hit points and damage absorption for regular armor, or heavy armor. Once researched, these modifications are made automatically for all marines.
Weapon Upgrades
| Armor Pts. Points | % dmg | HA Points | HA % dmg
No upgrades | 50 | 30% | 200 | 95%
Level 1 | 70 | 40% | 230 | 95%
Level 2 | 90 | 50% | 260 | 95%
Level 3 | 110 | 60% | 290 | 95%