Frontiersmen Data :: Marine :: Weaponry: Knife
Knife Shotgun Trip Mine Jet Pack | Pistol Heavy Machine Gun Welder Heavy Armor | Light Machine Gun Grenade Launcher Turret Siege Turret
Desc.: Hyper-alloys nano-crafted to a perfect edge – slightly flexible, and nearly unbreakable. Use: Last resort weapon. Conserves ammo against defenseless targets, like chambers. Data: Knives have been around for a very long time. Few weapons have been field tested as often, or as vigorously. Your standard issue blade is the most effective size, shape, and grip we believe exists for the wide variety of in-field tasks a Frontiersman may face – including, when necessary, combat. However, against the Kharaa, this is a very last resort. Better to retreat than engage the Kharaa in melee.
Knife
Damage | 30